Computer Engineering and Applications ›› 2009, Vol. 45 ›› Issue (22): 166-168.DOI: 10.3778/j.issn.1002-8331.2009.22.054

• 图形、图像、模式识别 • Previous Articles     Next Articles

Simulation of 3D virtual soldiers training

YU Yang,JIANG Yu-ming   

  1. School of Computer Engineering,Xidian University,Xi’an 710071,China
  • Received:2008-05-05 Revised:2008-08-21 Online:2009-08-01 Published:2009-08-01
  • Contact: YU Yang

三维虚拟士兵训练仿真研究

于 洋,姜昱明   

  1. 西安电子科技大学 计算机学院,西安 710071
  • 通讯作者: 于 洋

Abstract:

Using the technology of skeleton animation,this paper implements the simulation of the soldiers training actions.In order to overcome the weaknesses of inflexibility of the existing model,this paper introduces a user-defined model,which is divided into two layers including skin layer and skeleton layer.Texture mapping is given to the skin layer which moves with the skeleton layer.Model makes the skeleton layer to move by using key-frame interpolation.Finally the simulation of the soldiers training is implemented by programming.

Key words: virtual human, soldier training, skeleton animation, movement control, simulation

摘要: 采用骨骼动画技术实现了对士兵训练动作的仿真。为了克服已有模型格式不够灵活的缺点采用自定义格式的模型,该模型分为皮肤层和骨骼层,皮肤层赋有皮肤纹理贴图,在骨骼层的带动下运动,模型利用关键帧插值实现骨骼层的运动。最后编程实现对士兵训练的仿真。

关键词: 虚拟人, 士兵训练, 骨骼动画, 运动控制, 仿真