[1] |
CHEN Dan, WU Xin.
Research on Improved Laser SLAM Algorithm for Mobile Robots
[J]. Computer Engineering and Applications, 2022, 58(4): 163-168.
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[2] |
WANG Heng, WU Bo, WANG Zhenming, YU Jianfeng.
SLAM System Based on Depth Estimation Network SS-Net
[J]. Computer Engineering and Applications, 2022, 58(24): 265-275.
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[3] |
MA Jingxuan, WANG Hongyu, CAO Yan, QIAO Wenchao, HAN Jiaozhi, WU Changxue.
Implementation of Densified Mapping of Monocular ORB-SLAM for Embedded Platform
[J]. Computer Engineering and Applications, 2022, 58(16): 213-218.
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[4] |
GAO Gui, WU Xuanheng, WANG Zhongmei, ZHENG Liang.
Research Progress and Prospect of V-SLAM Deep Learning Loop Closure Detection
[J]. Computer Engineering and Applications, 2022, 58(11): 47-59.
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[5] |
XU Shaojie, CAO Chuqing, WANG Yongjuan.
Application Research of Visual SLAM in Indoor Dynamic Scenes
[J]. Computer Engineering and Applications, 2021, 57(8): 175-179.
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[6] |
ZHOU Yan, KUANG Hongzhang, MU Jinzhen, WANG Dongli, LIU Zongming.
Improved Monocular ORB-SLAM for Semi-dense 3D Reconstruction
[J]. Computer Engineering and Applications, 2021, 57(8): 180-184.
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[7] |
YANG Shiqiang, BAI Lele, ZHAO Cheng, WANG Guodong, LI Dexin.
Improved Qtree_ORB Algorithm
[J]. Computer Engineering and Applications, 2021, 57(20): 82-89.
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[8] |
YANG Shiqiang, FAN Guohao, BAI Lele, ZHAO Cheng, LI Dexin.
Geometric Constraint-Based Visual SLAM Under Dynamic Indoor Environment
[J]. Computer Engineering and Applications, 2021, 57(16): 203-212.
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[9] |
YANG Shuang, ZENG Bi, HE Weiting.
Research on SLAM Technology Combining Semantic Laser and Landmark Information
[J]. Computer Engineering and Applications, 2020, 56(18): 262-271.
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[10] |
LIU Mingqin, ZHANG Xiaoguang, XU Guiyun, LI Zongzhou.
Review of Development of Single Robot SLAM Technology and Related Mainstream Technology
[J]. Computer Engineering and Applications, 2020, 56(18): 25-35.
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[11] |
WU Xiru, HUANG Yuyuan, WANG Yaonan.
Robot RGB-D SLAM Algorithm Based on Improved ORB Feature
[J]. Computer Engineering and Applications, 2020, 56(14): 35-44.
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[12] |
CHEN Shilang, WU Junjun.
RGB-D SLAM: a Survey
[J]. Computer Engineering and Applications, 2019, 55(7): 30-39.
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[13] |
WANG Guanzheng1, WANG Haiyang2, CHENG Zhiwei1, WAN Ziyan1, WEN Xue1, HE Jianhua1.
Survey of vSLAM Based on UAVs
[J]. Computer Engineering and Applications, 2019, 55(14): 8-14.
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[14] |
XIA Wenling1, GU Zhaopeng2, YANG Tangsheng2.
Real-time 3-D reconstruction algorithm based on Kinect and MonoSLAM
[J]. Computer Engineering and Applications, 2014, 50(24): 199-203.
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[15] |
RAO Lingshan1,2, LIN Yin1,2, YANG Xubo1,2, XIAO Shuangjiu1,2.
Reconstructing of scene and tracking of moving objects for augmented reality game
[J]. Computer Engineering and Applications, 2012, 48(9): 198-200.
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