[1] |
TAN Lixing, LU Jiaqi, ZHANG Xiaonan, LIU Yuhong, ZHANG Rongfen.
Improved Ghost Machine Gesture Interaction System Based on Lightweight OpenPose
[J]. Computer Engineering and Applications, 2021, 57(16): 159-166.
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[2] |
LIN Yanan, CHEN Wanqing, ZHENG Shijue, YANG Qing.
Research on Application of AR in Display of Chinese Historical Allusions
[J]. Computer Engineering and Applications, 2021, 57(14): 275-280.
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[3] |
GUO Na, WANG Tianmiao, HU Lei, LIU Hongsheng, WANG Yuhan, YU Guoxin, SONG Xiongkang, GENG Baoduo, YANG Biao.
Human-Computer Interaction Technology for ACL Reconstruction Surgical Navigation System Based on AR
[J]. Computer Engineering and Applications, 2020, 56(21): 224-230.
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[4] |
WU Zhaohan, RONG Xuewen, FAN Yong.
Survey on Research Status of Blind-Guiding Robots
[J]. Computer Engineering and Applications, 2020, 56(14): 1-13.
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[5] |
DU Limei, LIAN Wei.
Research of Human-Computer Interaction Object Simulation Algorithm Based on Gaussian Projection
[J]. Computer Engineering and Applications, 2020, 56(11): 185-191.
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[6] |
GU Xuejing, WANG Xu, KAN Kuo.
Dynamic Gesture Interaction System Based on Leap Motion
[J]. Computer Engineering and Applications, 2020, 56(10): 220-225.
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[7] |
YANG Shiqiang, GONG Luqi, QIAO Dan.
Hand finger outline information detection method in human-computer interaction assembly
[J]. Computer Engineering and Applications, 2018, 54(8): 226-230.
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[8] |
XIE Xiaoyu1, LIU Zhejie1,2.
Electromyography hand gesture recognition method based on DTW
[J]. Computer Engineering and Applications, 2018, 54(5): 132-137.
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[9] |
LI Zhanheng, ZHENG Xiujuan, LIU Kai.
Research and development of eye tracking on mobile devices
[J]. Computer Engineering and Applications, 2018, 54(24): 6-11.
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[10] |
LU Xue1, WEI Bing1,2, WU Xiaopei1.
Novel human-computer interaction model based on continuous eye-blinks
[J]. Computer Engineering and Applications, 2018, 54(20): 263-270.
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[11] |
GUAN Yuyin1, GENG Xin2,3.
Design of human-computer interaction for flight simulation system
[J]. Computer Engineering and Applications, 2017, 53(23): 230-235.
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[12] |
MOU Lianming1,2, LUO Kaibao1, CHEN Lin1, LUO Shiming1.
Semi-automatic visualization stitching method of image fragments
[J]. Computer Engineering and Applications, 2016, 52(1): 206-209.
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[13] |
LIAN Xuquan1, XU Wentao1, SUN Jiande1,2.
Laser spot mapping method based on short-focus camera
[J]. Computer Engineering and Applications, 2015, 51(9): 221-226.
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[14] |
LIU Chuan, WU Chunxue.
Research and implementation of 3D human computer interactive technology in close scenario
[J]. Computer Engineering and Applications, 2015, 51(3): 186-191.
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[15] |
CHEN Yaxi.
Research on interactive surfaces and relevant technologies
[J]. Computer Engineering and Applications, 2012, 48(32): 147-152.
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