[1] |
PAN Ting, YANG Qiuxiang, JING Zhiyu.
3D Model Retrieval Based on Sphere Projection
[J]. Computer Engineering and Applications, 2020, 56(7): 240-246.
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[2] |
CHEN Siqi, LIU Li, CHEN Xiuxiu, ZHANG Long, WANG Tianshi.
Incomplete 3D Model Retrieval Based on Hole Filling
[J]. Computer Engineering and Applications, 2020, 56(10): 185-192.
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[3] |
ZHOU Xiangge1,2, TANG Liyu1,2, PENG Xianmin1,2, CHEN Chongcheng1,2.
Three-Dimensional Modeling and Virtual Exhibition for Garden Landscaping
[J]. Computer Engineering and Applications, 2019, 55(7): 234-240.
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[4] |
ZHENG Chaoxin1,2, DONG Chen1,3, HE Guorong1,3, CHEN Rongzhong1,3, XIONG Ziqi1,3.
Dynamic 3D Real-Time Modeling Technology Based on Improved Particle Swarm Optimization
[J]. Computer Engineering and Applications, 2019, 55(5): 65-71.
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[5] |
WANG Yong, HAO Xiaoyan, LI Ying.
Study of method for achieving 3D model to be single based on oblique photogrammetry image
[J]. Computer Engineering and Applications, 2018, 54(3): 178-183.
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[6] |
FU Zhengfang1, ZHU Hong2.
Multi-exposure HDR images reconstruction based on multi-scale detail fusion
[J]. Computer Engineering and Applications, 2018, 54(24): 182-187.
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[7] |
ZHU Lihui, LI Xiaoning.
Intelligent sorting method for spherical fruits and vegetables based on combined characteristics
[J]. Computer Engineering and Applications, 2016, 52(5): 173-178.
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[8] |
MA Xiaoqiang, LIU Feng, ZHU Xiuchang.
Fast image enhancement algorithm for wide dynamic range image
[J]. Computer Engineering and Applications, 2016, 52(3): 154-158.
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[9] |
WU Yelan1,2, QIN Yanhong1, ZHANG Zhijing2.
Edge detection technology of micro and small parts based on micro vision
[J]. Computer Engineering and Applications, 2016, 52(17): 266-270.
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[10] |
DUAN Huili, TANG Liyu.
Using OSG graphic rendering engine to achieve skeletal animation
[J]. Computer Engineering and Applications, 2015, 51(3): 40-44.
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[11] |
HE Qiuhai1, PENG Yuecheng1, HUANG Xinyuan1,2.
Study on high-fidelity bamboo forest simulation in landscape performance
[J]. Computer Engineering and Applications, 2015, 51(3): 175-180.
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[12] |
WANG Yi, YANG Gang.
Research and implementation of collision interaction between virtual and actual objects in range image
[J]. Computer Engineering and Applications, 2015, 51(21): 161-167.
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[13] |
ZHANG Xiaolin1, ZHOU Zhehai1,2, WANG Xiaoling1, ZHU Lianqing1,2.
Realizing circular subpixel edge detection based on improved Zernike method
[J]. Computer Engineering and Applications, 2015, 51(20): 157-161.
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[14] |
WAN Lili1,2,3, MIAO Zhenjiang1,2, CEN Yigang1,2.
SR-SIHKS:global shape descriptor for non-rigid 3D object
[J]. Computer Engineering and Applications, 2014, 50(4): 12-17.
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[15] |
LIU Zhi, WANG Fan, LI Runsheng, CAO Wen.
Off-line marchal map matching algorithm based on pseudo-Zernike moments
[J]. Computer Engineering and Applications, 2014, 50(10): 23-26.
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