Computer Engineering and Applications ›› 2007, Vol. 43 ›› Issue (2): 125-125.

• 产品、研发、测试 • Previous Articles     Next Articles

Design of A Three-Tiered Gaming Server and Its Performance And Analysis

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  1. 西北工业大学自动化学院网络与控制研究所
  • Received:2005-12-05 Revised:1900-01-01 Online:2007-01-11 Published:2007-01-11

三层结构的网络游戏服务器设计及其性能分析

王华峰,张新家   

  1. 西北工业大学自动化学院网络与控制研究所
  • 通讯作者: 王华峰 wanghf1813

Abstract: This paper proposes an extended multiplexing structure for three-tired networking application servers, which has the feature of one thread simultaneously servicing multiple clients, so that it is very responsive to users. Based on this model, a kind of gaming application server is designed, then its performance is in details analyzed. The experiments indicate that it can be efficient, scaleable, and extendable.

Key words: Three-tiered structure, Application server, multiplexing

摘要: 鉴于现有的网络游戏服务器端一个线程对应一个客户端的情况,本文提出了一个扩展的多路复用模式的服务器模型,基于该思想设计了一种游戏应用服务器。在此基础上对该模型的应用服务器进行了性能分析。 游戏应用服务器运行测试表明这种服务器模型具有可用性和高效性。

关键词: 三层结构, 服务器, 多路复用