Computer Engineering and Applications ›› 2016, Vol. 52 ›› Issue (4): 142-150.

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New technical progress of fluid simulation animation

ZHU Zhen1,2, LIAO Weibo2, WANG Zhangye2   

  1. 1.School of Computer Science and Technology, Zhejiang University of Technology, Hangzhou 310032, China
    2.The State Key Lab of CAD&CG at Zhejiang University, Hangzhou 310058, China
  • Online:2016-02-15 Published:2016-02-03

流体模拟动画技术新进展

朱  真1,2,廖惟博2,王章野2   

  1. 1.浙江工业大学 计算机科学与技术学院,杭州 310032
    2.浙江大学 CAD&CG国家重点实验室,杭州 310058

Abstract: The simulation of natural scene has been a research hotspot of computer graphics. As the rapid development of animation in film and TV manufacture, virtual reality and computer games, the requirements of rendering speed and scene details of fluid simulation are rising. This paper discusses and analyzes the technological developments of main steps among the fluid simulation calculation by describing the new technical progress in fluid animation area in recent years, and points out the further development topics in fluid animation area in the future.

Key words: computer animation, fluid simulation, new development, Navier-Stokes equations

摘要: 自然场景的模拟一直是计算机图形学研究的热点,随着动画影视、虚拟现实以及计算机游戏的飞速发展,对流体模拟技术的绘制速度与场景细节真实感的要求也在不断提高。通过描述最近几年来流体动画模拟领域的新技术,对流体模拟计算仿真的主要步骤细节技术进展进行分析讨论,并指出流体动画模拟技术进一步的发展方向。

关键词: 计算机动画, 流体模拟, 新进展, 纳维-斯托克斯方程