Computer Engineering and Applications ›› 2010, Vol. 46 ›› Issue (5): 157-159.DOI: 10.3778/j.issn.1002-8331.2010.05.048
• 图形、图像、模式识别 • Previous Articles Next Articles
KANG Li-feng1,2,TANG Di2
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康丽锋1,2,唐 棣2
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Abstract: Through analysis and study of non-photorealistic watercolor rendering methods and features,this paper proposes a non-photorealistic method of watercolor simulation based on multi-structure and multi-scale color morphology.During the process of achieving its edge darkening and patterns flowing,it designs a new combination of structures such us ring,circular and diamond by taking advantage of the color morphology’s open and close,the expansion and corrosion operator theory.The effective simulation of non-photorealistic watercolor is finally realized by using various sizes of multi-structure elements and different spatial scales of image feature and operating in different colored models.The result of the experiment shows that this method simulates the unique artistic effect of non-photorealistic watercolor successfully.
Key words: multi-structure and multi-scale, non-photorealistic, color morphology, colored model
摘要: 通过分析和研究非真实感水彩画的绘制方法及特征,提出一种基于多结构多尺度彩色形态学的非真实感水彩画模拟方法。在实现水彩画的边缘暗色化及流动图案等特征的过程中,结合彩色形态学的开、闭、膨胀和腐蚀算子理论,设计一种新的环形、圆形与菱形相结合的结构元素,采用不同尺寸的多结构元素及多空间尺度的图像特征,在不同的颜色模型内进行操作,最终实现了非真实感水彩画的有效模拟。实验结果表明,该方法成功模拟出非真实感水彩画的独特艺术效果。
关键词: 多结构多尺度, 非真实感, 彩色形态学, 颜色模型
CLC Number:
TP391
KANG Li-feng1,2,TANG Di2. Watercolor simulation based on color morphology[J]. Computer Engineering and Applications, 2010, 46(5): 157-159.
康丽锋1,2,唐 棣2. 基于彩色形态学的水彩画模拟[J]. 计算机工程与应用, 2010, 46(5): 157-159.
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URL: http://cea.ceaj.org/EN/10.3778/j.issn.1002-8331.2010.05.048
http://cea.ceaj.org/EN/Y2010/V46/I5/157