计算机工程与应用 ›› 2011, Vol. 47 ›› Issue (27): 176-179.

• 图形、图像、模式识别 • 上一篇    下一篇

多模情感序列的生成

周 伟1,张明敏2   

  1. 1.淮阴师范学院 数学科学学院,江苏 淮安 223300
    2.浙江大学 计算机科学与技术学院,杭州 310058
  • 收稿日期:1900-01-01 修回日期:1900-01-01 出版日期:2011-09-21 发布日期:2011-09-21

Synthesize emotion expression sequences

ZHOU Wei1,ZHANG Mingmin2   

  1. 1.College of Mathematics,Huaiyin Normal University,Huai’an,Jiangsu 223300,China
    2.College of Computer Science and Technology,Zhejiang University,Hangzhou 310058,China
  • Received:1900-01-01 Revised:1900-01-01 Online:2011-09-21 Published:2011-09-21

摘要: 提出一种多模情感序列合成的方法。针对Niewiadomski的方法中生成动作较单一的问题,该方法细化了情感表达通道,为更多的人体部位构建所属的动作片段库,并根据运动段之间的时序与空间限制合成能够表达相关情感的动作序列。实验表明,该方法能够构建真实丰富的情感输出。

关键词: 多模情感表达, 表情动画, 人体动作合成

Abstract: A novel method is proposed to generate multimodal expressions by given emotion states.In order to generate more complex animation than Niewiadomski’s algorithm,this method constructs a practical datasets of body and hands movements for every emotional dimension.Based on the datasets and special restrains of these clips,the system searches over for several clips related to current emotion state and then blends them into multimodal expression sequences.Compared with the previous method,the expression sequences are under a high-level control thus the virtual human can act much more realistic,lifelike and fluidly emotion expressions.

Key words: emotion expression, face animation, body movement blender